The Valorant 3.02 patch notes are now live from Riot Games, delivering essential bug fixes and tweaks alongside Episode 3 preparations. Expect the standard 26-day rotation of game modes including Replication, Escalation, and Snowball Fight, plus ongoing feature updates. Below, we break down the highlights from these official notes.

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Valorant 3.02 Patch Notes
Patch 3.02 has arrived, focusing on stability with targeted fixes for agents like Kay/o, Raze, and Skye.
GAME SYSTEM UPDATES

- Updated clipping calculations to reduce occurrences across the game.
- Thin walls will still allow some pass-through, but expect fewer issues with hands, melee attacks, abilities, and effects.
SOCIAL UPDATES
- Added spacing between match rating and leaderboard rating for Immortal+ in the Hover map UI.
BUG FIXES

AGENTS
- Sage's barrier orb can no longer be placed between Breeze pyramids to create a sliver peek.
- A "sliver peek" exploits tiny gaps for advantageous sightlines.
- Fixed Kay/o textures applying to weapons during NULL/cmd(X) restabilization.
- Blocked Raze's Boombot from clipping through specific walls.
SOCIAL

- Fixed team voice volume sliders resetting to 50%.
- Thanks for your patience—relief at last!
- Corrected scrollbar display issues in the social panel.
- Fixed pixelated border on Unrated icon in Hover map UI.
- Resolved blurry backgrounds obscuring friend notes in Hover map UI.
- Fixed VCT Masters Reykjavik winner title overlapping player cards in Hover map UI.
This patch prioritizes balance by addressing exploitable agent bugs for Sage and Raze, ensuring fair play. Rumors suggest new skin bundles tomorrow, though unconfirmed by Riot.
Also Read: Valorant Patch Notes 2.08: New Tropical Map "Breeze" and Battle Pass