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Fortnite v19.40 Patch Notes: Guard Spawner, Device Updates, and Key Fixes

Fortnite Chapter 3 Season 1 is thriving, and Epic Games has just dropped the v19.40 update. This patch introduces powerful new tools for Creative mode, including the Guard Spawner device, enhanced island trailers in Fortnite Discover, and several device improvements.

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Fortnite v19.40 Patch Notes: Guard Spawner, Device Updates, and Key Fixes

Fortnite v19.40 Update Highlights

Fortnite, Epic Games' blockbuster battle royale, continues to evolve with massive player communities worldwide. The v19.40 update spotlights the innovative Guard Spawner, alongside tweaks to other devices.

Key features in the Guard Spawner include:

  • Choose from 8 different guard skins.
  • Drop compatible weapons or consumables onto the spawner for guards to equip.
    • Add multiple items for random selection from the pool.
    • Use the Guard filter in inventory screens to identify compatible items.
  • Control patrol radius.
  • Assign guards to teams.
  • Customize attributes like Awareness, Accuracy, and Health.
  • Up to 30 active guards (separate from demons and animals limits).
  • Updated devices like Elimination Manager and Mutator Zone now interact properly with guards.
Fortnite v19.40 Patch Notes: Guard Spawner, Device Updates, and Key Fixes

Design team tips:

  • Friendly fire affects guards and players alike—use cautiously!
  • Sneaky Snowman and Creeping Cardboard hide players from guards if stationary.
  • Avoid uneven terrain for spawners to prevent orientation issues.
  • Limit guards in tight spaces to maintain performance and pathfinding.
  • Guards act as stationary sentries without patrols but move during alerts or combat.

Known issue: Guard kills not tracked correctly by Tracker device.

Device Fixes

  • Damageable props can now be repaired properly.
  • VOD ignites correctly above ground level.
  • Button device resets fishing areas as intended.
  • ATK vehicle spawner no longer gets stuck.
  • Light Beam devices collide correctly after scaling.
  • Item provider grants random items reliably.
  • Campfires can now be placed.

Game Fixes

  • Team changes display correctly above player count.
  • Campfires appear lit for joining players.
  • Matchmaking timer no longer returns players to UI.
  • Creative team select reports accurately on game start.
  • Fires damage players consistently.
  • Players can repair burning structures.
  • Wildlife navigates around hidden indestructible walls.
  • Miscellaneous supply drop fixes.